Chris Dodkin
West Coast Correspondent
My good friend Gary sent me a link for this one - his son is a 3D game graphic designer, and this article describes techniques that game designers use to create realistic depth in their graphics.
http://www.zevendesign.com/1655/blog/
The great thing is, these techniques apply directly to photography as well.
Really good read with some stunning examples to illustrate the techniques.
Well worth a read - I'm going to see if I can apply to my images and think about the techniques as I visualize shots and compositions.

http://www.zevendesign.com/1655/blog/
The great thing is, these techniques apply directly to photography as well.
There are 8 methods of creating depth in art, photography and film. In this article, we’ll review each of them in depth, with examples, some pitfalls and suggestions.
- Depth by Atmosphere
- Depth by Color
- Depth by Linear Perspective
- Depth by Light
- Depth by Shadow
- Depth by Solidity
- Depth by Focus
- Depth by Movement
Really good read with some stunning examples to illustrate the techniques.

Well worth a read - I'm going to see if I can apply to my images and think about the techniques as I visualize shots and compositions.